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ARNOLD PALMER COURSE DESIGNER NOTES

CLUBHOUSE TUTORIAL part 2 of 2
Requirements
for this tutorial: The designer should be
knowledgeable with the following APCD functions as this revolves around
these functions. a. Addition of Textures b.
Texture Coordinate Mapping c. Gizmo Control d.
Face Creation (to create the faces deleted in Tutorial 1) e.
Graphics program knowledge (to cut textures for clubhouse) To
start texture mapping, try to find a highest quality source pic that you
can get. For this project, the textures came from these pics. 
O.K.
this tutorial is mostly repetitive so here goes. Texture mapping 3D
objects created from scratch may seem just like painting. Its just
like adding these small cutouts to the object that we made. 
Add your 32x32, 64x64 or 128x128 TGA to your textures.

Select an area to replace the texture.

Create a new cylindrical mapping (obviously). Name it accordingly.
Make sure to use distinct naming here. So as not to confuse yourself
later on. Cylindrical0, Cylindrical1 could be named as tower base,
tower mid, etc.

Click replace.


Activate the gizmo control, move to center. Set U-wrap to a value
that will make the map as close as the source pic. For this
project I used 5.

Repeat on all the unique textures that we defined earlier.

For the walls, instead of cylindrical maps, create planar
maps. Activate Gizmo control, move to center. Use uniform
constrain scale on xy or z axis to get desired size of the texture.

At this point, you can select all the verts again and plant it back
on your course manually. Don't forget to recreate the verts
though.

Now,
after moving the clubhouse back to its proper place (or anywhere in the
course), some mapping could have been lost. 
I
notice that the planar maps stay in place but not the cylindrical and
spherical maps. 
If you labeled the mappings earlier correctly, this would be easy.

So
select the area that we will re-map. Select the map and activate the
gizmo. 
Move
the gizmo to center, click replace. That's it. Repeat to the rest
of the faces. 
Not much detail was put into this and it took me about 2 hours to
make this. Not that good , but not bad either. All it
takes is some patience and some practice. GOOD LUCK!!!
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